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Lucid Physics Beta Update 3 (Object time ranges and deforming collision geometry)

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Lucid Physics Beta Update 3 (Object time ranges and deforming collision geometry)

E
Ephere

5 Views • Oct 08, 2015

Description

Lucid for 3dsmax v0.0.5 is out and here is what it brings: insert and remove objects in simulation at specific times, transfer animated object velocities to simulation, and use animated deforming collision geometry. We quickly go over all of these new features in this tutorial video.

Lucid Physics is a complete 3dsmax multi-physics solution for hassle-free fluid, softbody, and cloth simulation.

Please drop us a line with your ephere.com username if you would like to beta test: ephere.com/contact.html

Lucid project page: ephere.com/plugins/autodesk/max/lucid/