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The Sims 3 Screenshots
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Chiara Stüger
1 Views • Sep 20, 2015
Description
The Sims 3 Screenshots with the following expension packs:
In The Sims 3 ghosts do exist. As in The Sims 2, they can go upstairs. Ghosts whisper all the time, can become invisible, and can move the furniture. Ghosts can be turned back into playable characters through a random opportunity at the science lab; allowing the ghost Sim to be added to the household, like a family member. Mummies are introduced in The Sims 3: World Adventures. They are found in pyramids and tombs, and can be either NPCs or playable characters. Players may transform a Sim by into a mummy by having him or her sleep two nights in a special sarcophagus: The Cursed Sarcophagus of the Kings. As a playable mummy, the Sim has slower motive decay and a lengthened lifespan, but moves at a slower rate, and will die instantly if they catch on fire. However, if cursed by a mummy, a Sim will die in 14 days if the player does not successfully remove the curse. Ways to remove The Mummy's Curse include successfully performing the snake kiss, or pleading to the soul peace statue within the Sphinx before the time expires. SimBots are introduced in The Sims 3: Ambitions. Genies have special abilities and their offspring can be hybrids, as well. Fairies, Witches, Zombies, and Werewolves are introduced in The Sims 3: Supernatural. Players without Late Night also now have vampires, and Late Night vampires have expanded features. Much of the functionality of witches is similar to Makin' Magic. Aliens are introduced in The Sims 3: Seasons. Aliens have brain powers that can be used to manipulate and read Sims' minds.
In The Sims 3 ghosts do exist. As in The Sims 2, they can go upstairs. Ghosts whisper all the time, can become invisible, and can move the furniture. Ghosts can be turned back into playable characters through a random opportunity at the science lab; allowing the ghost Sim to be added to the household, like a family member. Mummies are introduced in The Sims 3: World Adventures. They are found in pyramids and tombs, and can be either NPCs or playable characters. Players may transform a Sim by into a mummy by having him or her sleep two nights in a special sarcophagus: The Cursed Sarcophagus of the Kings. As a playable mummy, the Sim has slower motive decay and a lengthened lifespan, but moves at a slower rate, and will die instantly if they catch on fire. However, if cursed by a mummy, a Sim will die in 14 days if the player does not successfully remove the curse. Ways to remove The Mummy's Curse include successfully performing the snake kiss, or pleading to the soul peace statue within the Sphinx before the time expires. SimBots are introduced in The Sims 3: Ambitions. Genies have special abilities and their offspring can be hybrids, as well. Fairies, Witches, Zombies, and Werewolves are introduced in The Sims 3: Supernatural. Players without Late Night also now have vampires, and Late Night vampires have expanded features. Much of the functionality of witches is similar to Makin' Magic. Aliens are introduced in The Sims 3: Seasons. Aliens have brain powers that can be used to manipulate and read Sims' minds.
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