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Noesis Interactive DVD Trailer -Custom Props and Animation
N
Noesis_Interactive
1 Views • Sep 09, 2008
Description
This is a short trailer for the Noesis Interactive training DVD "Custom Props and Animation for Source Powered Games". For ordering information visit:
For SoftImage/XSI:
http://www.noesisinteractive.com/inde...
For Autodesk's Maya:
http://www.noesisinteractive.com/inde...
("Custom Props and Animation" for 3ds Max coming soon ! !)
Custom Props & Animation for Source™ Powered Games, part of the Noesis Interactive™ MOD Your World™ training series, allows you to further "Activate Your World". You'll learn the basics of 3D animation in SOFTIMAGE®|XSI®, build an animation library and create dynamic props that can be walked on, picked up, broken apart and brought to life within Source powered games. DVD contents include:
* Learn the fundamentals of 3D Animation
* Create custom static, physics and dynamic props using XSI 6
* Introduction to Non Linear Animation
* Import custom props and animations into Source® powered games
* Learn the power of physically simulated breakable objects and gibs
* Trigger custom actions and animations in Valve's Hammer™ level editor
* Create advanced worlds populated with custom objects and functionality
For SoftImage/XSI:
http://www.noesisinteractive.com/inde...
For Autodesk's Maya:
http://www.noesisinteractive.com/inde...
("Custom Props and Animation" for 3ds Max coming soon ! !)
Custom Props & Animation for Source™ Powered Games, part of the Noesis Interactive™ MOD Your World™ training series, allows you to further "Activate Your World". You'll learn the basics of 3D animation in SOFTIMAGE®|XSI®, build an animation library and create dynamic props that can be walked on, picked up, broken apart and brought to life within Source powered games. DVD contents include:
* Learn the fundamentals of 3D Animation
* Create custom static, physics and dynamic props using XSI 6
* Introduction to Non Linear Animation
* Import custom props and animations into Source® powered games
* Learn the power of physically simulated breakable objects and gibs
* Trigger custom actions and animations in Valve's Hammer™ level editor
* Create advanced worlds populated with custom objects and functionality
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