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Uncharted 4 Multiplayer GamePlay
2 Views • Mar 25, 2016
Description
In March 2014, it was announced that Amy Hennig, the series writer and creative director, and Justin Richmond, the game director of Uncharted 3: Drake's Deception and Uncharted 4: A Thief's End at the time, had both left the studio, joining Visceral Games and Riot Games, respectively.[11][12][13] In April 2014, Todd Stashwick, who voiced the narrator in the teaser trailer and was set to play Sam in the game, was announced to no longer be involved in the game, with the role being recast.[14]
In June 2014, Naughty Dog co-president Evan Wells revealed that game directors for The Last of Us, Neil Druckmann and Bruce Straley, were now leading the project in Hennig's absence.[15] As a result, many of the story elements and eight months of shooting were scrapped and abandoned.[16] At the Sony E3 2014 press conference in June 2014, the title of the game was revealed to be Uncharted 4: A Thief's End along with a 2015 release window.[17] On December 6, 2014, a gameplay demo of Uncharted 4 was shown as the initial presentation of the PlayStation Experience. Troy Baker later confirmed via Twitter that he had voiced Drake's older brother Sam, who appeared in the demo opposite Nathan Drake.[18] Although some critics asserted that the game suffered a graphical downgrade when comparing the demo to the E3 2014 teaser trailer, Naughty Dog explained that the art direction was different in the demo, which resulted in a altering look in visuals.[19]
On June 16, 2015, a new demo was showcased at the end of Sony's E3 Press Conference. The demo featured a much bigger environment, large amounts of destruction, new combat moves, and the return of Nathan Drake's mentor, Victor Sullivan. An extended trailer at an E3 press briefing also revealed the return of Nathan's wife Elena Fisher.[20] On July 8, 2015, it was announced that Robin Atkin Downes would be involved in the game.[21] While Naughty Dog originally targeted a rate of 60 frames per second for the whole game,[22] it was announced that a 30 frames per second rate is now being targeted for the campaign, while 60 frames per second is still being targeted for the multiplayer modes.[23] Naughty Dog previously expressed difficulties in getting the game to reach 60 frames per second,[24] but at some point explained that they'd drop the idea if it compromised the player's experience of playing the game.[25] During The Game Awards 2015, a new character, Nadine Ross (voiced and motion captured by Laura Bailey), was revealed.[26]
While the multiplayer was limited to a resolution of 900p, the campaign remains at a native 1080p.[27] At PlayStation Experience 2015, it was revealed that the game will feature player controlled dialogue options,[28] a first in the series."SHAREfactory™
https://store.playstation.com/#!/en-us/tid=CUSA00572_00
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