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Resident Evil 4 speedrun part04
Description
This is another pretty good segment, overall. I amazed myself with the shooting of the boxes to make the bridge (of course I only left myself with exactly three bullets, meaning I couldn't miss). Later, however, I miss the Amber Ring once, but missing it gave the enemies just enough time to position themselves in a manner in which I could just run by without getting hit. I use the five seconds which needed to be waited through to get a short load time after the demise of El Gigante to collect Shotgun Ammo and a spinnel. If you flash-forward a few segments, however, this proves to be the wrong decision (as opposed to waiting the time in the pause screen), as I have more than eighty shells in my inventory at one point. The rest of the segment is pretty much running, and nothing really went wrong.
Ps : je ne suis pas l'auteur de ce speedrun, merci de laisser des commentaires!
Ps : je ne suis pas l'auteur de ce speedrun, merci de laisser des commentaires!
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