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PES 2014 was last for PS2
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BroGameTime
32 Views • Jan 03, 2023
Description
#PES2014PS2 #PES2014 #PESPS2
Pro Evolution Soccer 2014 (officially abbreviated as PES 2014, also known in Asia as World Soccer: Winning Eleven 2014 and World Soccer: Winning Eleven 2014 - Aoki Samurai no Chousen in Japan only) is an association football video game developed and published by Konami for Microsoft Windows, Nintendo 3DS, PlayStation 2, PlayStation 3, PlayStation Portable, and Xbox 360 in 2013. The European cover art for the game was the first in the series not to feature a football player since Pro Evolution Soccer 3 was released in 2003. PES 2014 was succeeded by Pro Evolution Soccer 2015.
Pro Evolution Soccer 2014 was developed with six key elements meant to define the physics and the features of the game.PES 2014 centers everything on the ball: how it moves, and how players use it. Physics of the ball, stature of the player, speed and height of the pass are taken into account to recreate the most realistic football experience on a home system.
Players are an important part of the game with Motion Animation Stability System (M.A.S.S.), increasing the realism of physical contacts between players, tackles and decisions taken on the pitch by the AI to have more open games. The audience has an influence on the performance of the team. On the pitch, the performance of an individual player, good or bad, will also have an effect on the team, giving them a moral boost if he has a moment of individual brilliance; or forcing his teammates to support him if he is not doing well.
Introduced in PES 2013, the Player ID system recreated faithfully the movements and skills of about 50 star players. In PES 2014, that number is increased and will also apply to complete squads to replicate a team's playing style. With the new Combination Plan, users are able set up a variety of different tactics in key areas of the pitch using three or more players. These players can make very different runs to exploit holes in the defense or midfield, using the flanks, curved runs, or overlapping play to make themselves available.
Once again, the UEFA Champions League, UEFA Europa League and UEFA Super Cup competitions are fully licensed in the game, and the First Playable UEFA Europa League without entering Master League, Become a Legend, and/or League. For the first time, the game features an exclusive license for the AFC Champions League, the Argentine Primera División, Chilean Primera División, and Arabic commentary as well, by Rhaouf Khelif of beIN Sports, also Argentinean commentary, by Mariano Closs and Fernando Niembro, and Chilean commentary by Fernando Solabarrieta and Patricio Yáñez of Fox Sports Latinoamérica. Jon Champion and Jim Beglin provide as English commentary. Also Jon Kabira, Tsuyoshi Kitazawa and Hiroshi Nanami provide as Japanese commentary.
New for this year, players can now change teams in the Master League and coach a national side. Players are also able to create 3rd and 4th kits. Some third and fourth kits are official. The PS2 version h
Pro Evolution Soccer 2014 (officially abbreviated as PES 2014, also known in Asia as World Soccer: Winning Eleven 2014 and World Soccer: Winning Eleven 2014 - Aoki Samurai no Chousen in Japan only) is an association football video game developed and published by Konami for Microsoft Windows, Nintendo 3DS, PlayStation 2, PlayStation 3, PlayStation Portable, and Xbox 360 in 2013. The European cover art for the game was the first in the series not to feature a football player since Pro Evolution Soccer 3 was released in 2003. PES 2014 was succeeded by Pro Evolution Soccer 2015.
Pro Evolution Soccer 2014 was developed with six key elements meant to define the physics and the features of the game.PES 2014 centers everything on the ball: how it moves, and how players use it. Physics of the ball, stature of the player, speed and height of the pass are taken into account to recreate the most realistic football experience on a home system.
Players are an important part of the game with Motion Animation Stability System (M.A.S.S.), increasing the realism of physical contacts between players, tackles and decisions taken on the pitch by the AI to have more open games. The audience has an influence on the performance of the team. On the pitch, the performance of an individual player, good or bad, will also have an effect on the team, giving them a moral boost if he has a moment of individual brilliance; or forcing his teammates to support him if he is not doing well.
Introduced in PES 2013, the Player ID system recreated faithfully the movements and skills of about 50 star players. In PES 2014, that number is increased and will also apply to complete squads to replicate a team's playing style. With the new Combination Plan, users are able set up a variety of different tactics in key areas of the pitch using three or more players. These players can make very different runs to exploit holes in the defense or midfield, using the flanks, curved runs, or overlapping play to make themselves available.
Once again, the UEFA Champions League, UEFA Europa League and UEFA Super Cup competitions are fully licensed in the game, and the First Playable UEFA Europa League without entering Master League, Become a Legend, and/or League. For the first time, the game features an exclusive license for the AFC Champions League, the Argentine Primera División, Chilean Primera División, and Arabic commentary as well, by Rhaouf Khelif of beIN Sports, also Argentinean commentary, by Mariano Closs and Fernando Niembro, and Chilean commentary by Fernando Solabarrieta and Patricio Yáñez of Fox Sports Latinoamérica. Jon Champion and Jim Beglin provide as English commentary. Also Jon Kabira, Tsuyoshi Kitazawa and Hiroshi Nanami provide as Japanese commentary.
New for this year, players can now change teams in the Master League and coach a national side. Players are also able to create 3rd and 4th kits. Some third and fourth kits are official. The PS2 version h
Keywords & Tags
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