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Bomb Rush Cyberfunk chapter 1 - Introducing Bomb Rush Crew
34 Views • Aug 04, 2025
Description
The game's gameplay bear similarity to Jet Set Radio with the exception of an option to switch between inline skates, skateboards, and BMX with each has different hidden functions, Reputation points (Shortened as REP) which can be gained by replacing other gang's graffiti with theirs, and access to flip phone which the player can use to access available sequence for the graffities they have collected after completing a mission, music for background the player has collected so far (Some of them are found in hard-to-reach platform) which can be manually picked and turned on or off from Red's phone, access to camera with the filter option and switch point of view between front or self (The camera's POV depends on the character's animation while holding the phone) and gallery with the option to view the captured photo in full screen and delete photos. Player gained access to boostpack at the beginning of the game which can help the player reach hard-to-reach platforms with correct timing. Boostpack fuel meter can be replenished by hitting vending machines and dumpsters which will spit out some fuel orbs for the player to collect. Player character also regenerates health over time if they are hurt (By cops, falling, unpassable wall hazard or DJ Cyber's disc during his boss battle).
Unlike Jet Set Radio's combo system, the game's combo can only be increased by leaning left or right before the player character hit a corner while grinding or wallride. The player can also use the boostpack to gain a large amount point multiplied by the player's current combo at the cost of some fuel which is useful for outscoring rival gang in Crew Battle.
After rival gang retreat to their main turf, spraying some amounts of graffities will increase heat which will summon cops who will do anything to capture or kill the player character regardless of heat level ranging from ordinary cops (They will gain access to firearm halfway through the game, making them more dangerous), turrets shooting handcuffs with chains attached to the turret to stop players movement (The player can free themselves by pressing the second trick button. The manacles will stay on the character's body parts until they switch to other character), armored cops, snipers, and lastly helicopters.
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